Perhaps, After All.

Yes, perhaps. Perhaps WAR will live up to everything everyone had initially imagined, after all.

Quotes like these give me hope:

*”It’s really as simple as this, oRvR should be a major focus for leveling, item gain, etc. in WAR”

*”Keep Quests, “Daily Event Quests”, Chained RvR Missions, improve the initial Tome Unlocks and other oRvR-oriented Events”
add the ability for people to have a second bind point to make it even easier for players to move around the maps.

*”We will also make it easily for players to see where players from their Realm are engaging in oRvR, a Campaign HUD for all tiers and other improvements We will also improve Tier-wide messaging about what is going on in Battlefield Objectives and Keeps.”

*”we have created an RvR Influence system.”

*”a global oRvR “Fame” system that will be tied directly to the Tome of Knowledge which will provide more rewards, titles, experience, etc. for participating and being successful in oRvR.


*”It is supposed to be riskier, more challenging but ultimately, more rewarding than any other place within WAR.

And last but not least…

“We won’t let you down.”

Acknowledging the fact that the playerbase is generally currently unhappy with the state of th game. We’ll see, Mark.  Give what you promise and you may simultaneously develop WAR into one of the greatest games of the decade.

My girlfriend should be home soon, so that’ll have to wrap it up. I’m impressed. Follow through, and you may perhaps deliver, after all…

See you all on Sunday.

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